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HTML5 GAME DEVELOPMENT BOOT CAMP

Monday, May 19, 2014, 09:00 am - Thursday, May 22, 2014, 05:00 pm

16 Nanyang Drive Singapore, 16 Nanyang Dr, Nanyang Technological University, Singapore, , , Singapore
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Do you know Game Closure, a HTML5 mobile gaming company, turned down Facebook and Zynga to raise $12 million for HTML5 mobile gaming? (source:http://techcrunch.com/2012/02/24/game-closure-turns-down-facebook-zynga-to-raise-12m-for-html5-mobile-gaming/)

Jacob Lyles, co-founder of Game Closure will be one of the trainers for the HTML5 Game Development Boot Camp.

The 4-day intensive, hands-on training programme will refresh and enforce your understanding of HTML5 and how to use it effectively for building applications. This time round, the course will focus on the use of open web technologies, i.e. JavaScript, CSS3 and HTML5 to build browser-based games.

Learn different methods of real-time animation, implementing game loops, structure of the code, running your game as a desktop or mobile application. Be the next Rovio Entertainment or King Digital Entertainment, creators of globally successful games like Angry Birds and Candy Crush!

Learn more about HTML5 gaming from Jacob and other experts, Michael Henretty and Billy Lamberta. Register for the HTML5 Boot Camp now!

All participants attaining at least 75% attendance will be awarded a Certificate of Participation by NTU Ventures Pte Ltd.


Programme


HTML5 GAME DEVELOPMENT BOOT CAMP
19 to 22 May 2014, 9 am to 5 pm
Theatre @ the Nest, Innovation Center, NTU
Course Fees:
$480 for Public (including NTU Alumni)
$50 for Current NTU Students and NTUV Incubatees only.
LIMITED VACANCIES! REGISTER NOW @
Registration EXTENDED TO the 16th May 2014, 5.00 pm

*Fees include course materials and meals (2 tea sessions and 1 lunch) for all 4 days.

Note: Please ensure that you meet the minimal requirements before signing up for the Boot Camp. More details are given under section "Target Audience and Requirements" below.


Course Objectives
Upon completion of this course, the participants will be able to learn:
• The current state of HTML5/JavaScript games
• The Features and elements of HTML5 useful in game development
• Using HTML5 animation and CSS3 transition
• Single and multiplayer gameplay implementation
• Browser support and deployment of games on mobile platforms.

Participants will know how to use Open Web Technologies, e.g. JavaScript, CSS3 and HTML5 to build browser based games. The trainers will introduce and compare different methods of real-time animation, implementing game loop, structure of the code or communication between players. Participants will also learn how to run their game as a desktop or mobile application outside browser on your PC or mobile device, and how to upload and promote it in application stores online.

Minimally 50% of the entire Boot Camp period will be in the form of trainer-guided, hands-on session to enhance your practical knowledge in the actual game development environment.

Target Audience and Requirements

• This boot camp is for students and developers who are interested in designing, creating and deploying HTML5 web applications.
• It is valuable to both beginners and advanced developers that already have experience in developing web project. * Please read carefully the COURSE CONTENTS to have a better understanding of the contents that will be covered during the boot camp, and assess if the contents are appropriate for you before signing up. *
• Participants should have basic knowledge and familiarity of working with HTML, CSS and JavaScript.

Course Contents
Please check the course contents regularly for updates and further details nearer the date of the boot camp.

Day 1
HTML5 and JavaScript Basics
• HTML5 Fundamental
• JavaScript Basics
• Introduction of Tools
• Hands-on Lab

Day 2
CSS3 and Canvas
• CSS3 Basics
• Canvas and SVG
• Hands-on Lab

Day 3
WebWorker, WebSql and WebGL
• WebWorker
• WebSql
• WebGL
• Hands-on Lab

Day 4
Game Deployment on Desktop and Mobile Device
• HTML5 Audio and Video
• Build Offline App
• Deploy Game on Desktop and Mobile Device
• Upload and Promote Game in App Stores
• Hands-on Lab

End of Boot Camp

Note: The organisers reserve the rights to make adjustments to the course syllabus and schedule given in the following pages without prior information to the participants. However, please be assured that any changes will not result in deviations from the intended course objectives.

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